King's conquest
King's conquest
It's a reverse tower defense game. The goal is to help the king to reach the end of each level. For this, you can buy various types of minions. You can also choose the order in which the minions will appear.
Controls
[Mouse]
[F11] Toggle full screen
[F2] To cheat and load the next level
Minions
- King
If he reaches the end then you complete the level. But you'll have to try again if he dies.
- Simple minion
He can be used to die instead of the king.
- Yellow Shield
He can be a diversion for yellow tower that can't kill him. Red tower can kill him.
- Bomb
You can choose when to detonate the bomb. It propels allies.
Tools
- Engine: Godot 3.4
- 2D: inkscape, Gimp, Krita, Piskel
Musics & Sounds
- "Kingdom of Buffoons" by Eric Matyas soundimage.org (https://opengameart.org/content/kingdom-of-buffoons)
- "Life in a Mystical Village" by Eric Matyas soundimage.org (https://opengameart.org/content/life-in-a-mystical-villlage-looping)
- Sounds & Jingles : Kenney (www.kenney.nl)
made for #GMTKJam 2023
Theme: "roles reversed"
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | PatteDeCanard |
Genre | Puzzle |
Made with | Godot |
Tags | Game Maker's Toolkit Jam, Pixel Art, Tower Defense |
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